Hi Rodrigo,

I would certainly like to make it more friendly! If you could just tell me what you mean with "friendlier". What is it that you don't like with the current version and do you have any ideas on how to improve it? I'd love to get some feedback on the API as well as on the inner workings.

Just saying that it sucks won't help very much though. ;-)

/Niklas

Rodrigo Madera wrote:
Don't want to be bad here, but are there any plans to actually rethink this
state machine framework to make it friendlier?

Rodrigo

On Fri, Feb 15, 2008 at 7:24 PM, Mark Webb <[EMAIL PROTECTED]> wrote:

I have been trying to write a MINA system using the state machine
library.  As I go through the documentation I think I found an error
that is confusing me.  So either I am just simply confused or there is
an error :)

Looking at the diagram, I think the transition from "Paused" to
"Playing" should be "play".  This would allow the @Transitions
annotation in TapeDeckHandler to make more sense, since this
annotation appears to support multiple @Transition annotations for one
state.

Thanks in advance for any clarification
Mark

--
--------------------------------
Talent hits a target no one else can hit; Genius hits a target no one
else can see.




--
Niklas Therning
www.spamdrain.net

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