I'll take your word for it. I have not used a tape deck in some time. I will take a look at the code see what I think the appropriate change is. As for Rodrigo's comments, I completely agree with what you say. I think that if you have a problem with something you should be able to suggest a solution....
On Feb 16, 2008 8:59 AM, Niklas Therning <[EMAIL PROTECTED]> wrote: > Mark Webb wrote: > > I have been trying to write a MINA system using the state machine > > library. As I go through the documentation I think I found an error > > that is confusing me. So either I am just simply confused or there is > > an error :) > > > > Looking at the diagram, I think the transition from "Paused" to > > "Playing" should be "play". This would allow the @Transitions > > annotation in TapeDeckHandler to make more sense, since this > > annotation appears to support multiple @Transition annotations for one > > state. > Your correct, there is an error there. IIRC, on those old tape decks, > you usually pressed Play once and then used the Pause button to > pause/unpause. In that case the diagram is correct and the code should > be changed. What do you think? > > -- > Niklas Therning > www.spamdrain.net > -- -------------------------------- Talent hits a target no one else can hit; Genius hits a target no one else can see.
