-------- Original-Nachricht --------
Datum: Fri, 28 Jul 2006 21:00:08 +0200
Von: "Alexis Pigeon" <[EMAIL PROTECTED]>

>  OOo
> codebase of each component has to be buildable for any platform OOo is
> released on. 

This is the goal yes. but a first release for windows and linux woudl be a 
start as stated, dont expect 100 percent from the first, here is the crux, all 
want 100 percent and then say, we have no time for this lot of work, I just 
want to get a small zipfel initially started and if after 3 years there is no 
mac version, than we can remove the messenger still ou of the windows version. 
but i guess sucess stories are not reversed! 

> Moreover, CSpace is coded in Python, and AFAIK, 90% (if
> not more) of OOo code is C++. A huge refactoring would be needed
> before even thinking of integrating CSpace as a component. Not even
> talking about GUI, look n feel, translations (of the GUI and
> documentation), etc... And then porting to Mac (X11 for Intel and PPC,
> and then for the upcoming Aqua native version), Solaris and *BSD
> platform has to be completed.

So again these both reasons, no Mac version and todo is a Gui logo insertation.
I say: adding a gui logo (logo as mailed in colour blue and yellow bubble) is 
easy and for the first release we can add MAc and Solaris later..

So the concerns are quite easy for me to capture, and i see it is not a lot of 
work.

> I find the
> idea of p2p-based IM quite interesting and innovative, and I could
> help for testing on Mac platform.

:-) So we agree. Gtreat thing. come join the CSpace development, keep yourself 
informed about that..  and we will see... 

Kind regards..

-- 


Echte DSL-Flatrate dauerhaft für 0,- Euro*. Nur noch kurze Zeit!
"Feel free" mit GMX DSL: http://www.gmx.net/de/go/dsl

---------------------------------------------------------------------
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]

Reply via email to