> > Hey all, > > Although I'm a bit late to this discussion, there are still two points I'd > like to mention: > > - XCode 4 feels rather buggy for me. Maybe I should get used to it a bit > more, but I'd rather keep using XCode 3 for a while. I don't know how well > the backwards compatibility is this time, but I remember it was horrible for > XCode 2 -> XCode 3. Considering that, and the €3.99 price tag, I think quite > a lot of potential contributors will still be using XCode 3. The same > argument also goes the other way: we don't want to require people to download > an additional 5GB and spend €3.99 to be able to build. >
There is no requirement that everyone must use Xcode 4. The project file format has not changed at all between 3.2 and 4.0. We've been using both versions interchangeably at work for months. If contributors want to continue using Xcode 3, that's fine. However, Xcode 4 users cannot build against the 10.5 SDK. As such, is you want to allow users of Xcode 3 AND users of Xcode 4 to contribute, switching to the 10.6 SDK is the only option. So really, by NOT switching to 10.6 you're requiring users to download the 5GB in order to have Xcode 3. If you switch to 10.6, then either version of Xcode works. -BJ