Bert Freudenberg wrote:
> One thing I immediately liked were the graphical labels on the Enter and
> Escape keys, which match the screen graphic. Now, why aren't the same
> graphics used on the controller buttons to mean accept and cancel?

Because that would be a waste of two controller buttons on an infrequent
scenario (having to accept/cancel a dialog in e-book mode). This way,
the applications choose what they wish to do with all four keys, which
is much more useful.

-- 
Ivan Krstić <[EMAIL PROTECTED]> | GPG: 0x147C722D
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