2012/9/14 Michele <de...@gmx.it>: > Can I ask some clarification about this issue? My general understanding is > that: > - fglrx/catalyst is the closed source ati driver, which is somehow > problematic
The problem is that they give you support for a limited amount of time, then they only rely on FOSS drivers (much slower in 3D, e.g. Minecraft passed from 300+ to 15fps). > - some open source alternative exists, but people are against it They do work, but since they require KMS the coexistence with fglrx is complicated. > - nvidia is a bitch to work with, their drivers are leaky and ugly but they > work Yep. But no Optimus yet (they said they're working on it) > - nouveau sucks and has no support from the official developers Yep. > So in this scenario (correct me if I'm wrong), which graphic card should I > pick? I'd go for nVidia. > As a game developer I would say both, and test my games on the official > drivers only as I need to reach the broadest public with the least effort. If you need to make sure your game works correctly, pick nVidia with latest drivers, Intel and AMD with both fglrx and ati. That would cover 99% of the spectrum. > How does the open source ati driver compare to nouveau? MUCH better driver. Reduce perfomance and bad power management, but perfectly usable. > How is Fabio's > decision going to impact my work? Can I still put on fglrx? I still have to understand whether or not we are going to have support for AMD OOTB, but yes, you will always be able to install and configure fglrx yourself (if your hardware is in the bunch of those directly supported by AMD) -- Ing. Dott. Danilo Pianini Site: http://www.danilopianini.org/ Phone: +39 320 41 36 573 Skype: dany.sk