Around 0 o'clock on Mar 6, Mark Vojkovich wrote: > You don't understand. The shadow framebuffer SetSpans, FillSpans > and PushPixels ARE CURRENTLY TRANSLATING.
Ah. Yes, I was confused. the miext/shadow code doesn't translate the data on the way to the underlying code (I thought you were saying it should), but it does translate coordinates when computing the damage region. Oops. > I think they never actually get used which is why you don't see > more stuff broken. Yes, they can't get called unless someone invokes them from outside the rendering code -- normally, they're called from general mi rendering routines below the shadow layer. Except for PushPixels in the software cursor code. Sorry for the mass confusion here. -keith _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
