Thomas Winischhofer <[EMAIL PROTECTED]> writes:

>> I've been trying to find specs for implementing hardware RENDER
>> support for my graphics card.  I have the specs for the card.  The
>> problem is that nobody seems to know what the various RENDER functions
>> in a driver are supposed to do, or what the structs represent.
>> Without this information, there's not much I can do.
>
> For a start, look at the mga or the sis driver. Both accelerate aa
> texture blitting for aa text with quite remarkable speed improvements.

I was hoping not to have to wade through hundreds of lines of chip
specific code and try to guess what they tell the chip to do.  If I
only knew exactly what the functions are supposed to do, and what the
supplied data is, it would be straight-forward to have my chip do the
work.

-- 
M�ns Rullg�rd
[EMAIL PROTECTED]

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