Sven Luther <[EMAIL PROTECTED]> writes: >> >>>I've been trying to find specs for implementing hardware RENDER >> >>>support for my graphics card. I have the specs for the card. The >> >>>problem is that nobody seems to know what the various RENDER functions >> >>>in a driver are supposed to do, or what the structs represent. >> >>>Without this information, there's not much I can do. >> >> >> >>For a start, look at the mga or the sis driver. Both accelerate aa >> >>texture blitting for aa text with quite remarkable speed improvements. >> > >> > >> >I was hoping not to have to wade through hundreds of lines of chip >> >specific code and try to guess what they tell the chip to do. If I >> >only knew exactly what the functions are supposed to do, and what the >> >supplied data is, it would be straight-forward to have my chip do the >> >work. >> >> The parts that do RENDER accleration are by no means hundreds lines of >> code. It plain two accelerator functions. I myself had no clue either >> when I started, and implementing this took only one day. > > Then why has not someone added documentation for it in the XAA.HOWTO > file, if it is that simple ?
Good question. BTW, Sven. RENDER support for Permedia3 should be possible, right? -- M�ns Rullg�rd [EMAIL PROTECTED] _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
