> On 13 Mar 2018, at 02:15, Jason H <jh...@gmx.com> wrote:
>> On 03/12/2018 11:42 PM, Jason H wrote:
>>> 1. True ActiveX was extremely limiting, NaCL less so, Emscripten/asm.js
>>> less so. I can't really argue much difference between WebAssembly and
>>> asm.js though, given asm.js's previous performance claims.
>> In my experience WebAssembly is much more performant than asmjs, wasm
>> also creates binaries that are at least 10x less huge than asmjs.
> Active Qt was about 12mb IIRC for Tetris or samegame we're not we're still
> looking at the same sizes.
The download size for the current build of samegamne.wasm is 4.4mb. (compressed
Development mailing list