One thing to add is that the map editor will be available directly in the Maps space just like the MapDataImporter.
Best, Fawad On Fri, Aug 23, 2019 at 4:01 AM Fawad Ali <m.fawaadal...@gmail.com> wrote: > Hi Stéphane, all, > Hope all of you are in good health. > > I wanted to clarify how I should make the map editor so that we are on the > same page. > What I have in mind is a map with tools for creating points, paths and > shapes. The user will be able to set basic options like the title, style > and popup content from the map editor. The user will define the xwiki space > the map items will be created in and then each map item will be created > with the given title and content. If no title is given, the map item will > be numbered according to its type e.g. Point1, Point2 if there are 2 > untitled points. > > What do you think of this? Please let me know so I can start working on it. > > Thanks, > Fawad > > > On Wed, Aug 21, 2019 at 7:01 PM Fawad Ali <m.fawaadal...@gmail.com> wrote: > >> Stephane, >> >> I think the users would require an editor. >> Having to create each shape separately would be cumbersome for them. >> Especially with the case of indoor structures where potentially 10-20 >> shapes would be created for each level on average. >> >> If an advance user does want to link marker icons with facet values he >> can use the same kind of images for points and attach a custom class object >> to categorize them. I don't think it should be prioritized above the editor. >> >> Best, >> Fawad >> >> On Wed, Aug 21, 2019, 5:51 PM Stéphane Laurière <slauri...@xwiki.com> >> wrote: >> >>> >>> > Stéphane, >>> > Thanks for the review. >>> > >>> > I understand that shapes should be separate objects. >>> > Then, we need a way for users to easily create the large number of >>> shapes required for each level of indoor structures. >>> > Should I create a separate shape editor that will easily generate a >>> number of shapes inside a specific space? How does that sound? >>> >>> It would be useful indeed, it seems we're reaching the point where we >>> consider doing a real map editor in addition to a map viewer. I'm just >>> wondering how it goes in terms of priorities and preferences, since having >>> a working structure for dealing with semi-advanced map styles (I have in >>> mind in particular the capacity to associate marker icons with facet >>> values) and also a full-fledged demo showcasing all the major features >>> would be interesting as well. It depends on your inclination really, I feel >>> like you prefer progressing on the editor? Do you still plan to write a >>> small report by the end of the GSoC as well? >>> >>> Stéphane >>> >>>