// main.d
import dlangui.all;

/// entry point for dlangui based application
extern (C) int UIAppMain(string[] args) {
    // resource directory search paths
    string[] resourceDirs = [
appendPath(exePath, "../res/"), // for Visual D and DUB builds
        appendPath(exePath, "../../res/") // for Mono-D builds

// setup resource directories - will use only existing directories
    Platform.instance.resourceDirs = resourceDirs;
    // select translation file - for english language
    Platform.instance.uiLanguage = "en";
    // load theme from file "theme_default.xml"
    Platform.instance.uiTheme = "theme_default";

    // create window
Window window = Platform.instance.createWindow("My Window", null);
    // create some widget to show in window
window.mainWidget = (new Button()).text("Hello world"d).textColor(0xFF0000); // red text
    // show window
    // run message loop
    return Platform.instance.enterMessageLoop();

DDOC generated documentation can be found there: https://github.com/buggins/dlangui/tree/master/docs
For more info see readme and example1 code.

I would be glad to see any feedback.
Can this project be useful for someone? What features/widgets are must have for you?

Best regards,
     Vadim  <coolreader....@gmail.com>
Nice work.
Some days ago,I test the hello world ,it need 19M Memory Usage,but now,it's 31M,maybe have some error?
Thank you.
Nice work.

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