On Tuesday, 24 February 2015 at 00:53:49 UTC, Mike Parker wrote:
On 2/24/2015 8:18 AM, Gan wrote:
Doesn't work. Still gives the same OpenGL too low error. I
need to place the lines
before window creation.
Yes. All SDL_GL_SetAttributes must be called before window
creation for them to have any effect. I thought that was
Currently on the repo, these lines are after the window creation.
That needs changed.