At the end of this month I wanted to participate on "One game a month" (http://www.onegameamonth.com/). Mainly with C++ but I think it would be a good test for Dgame, if I would programm some games with it. And it could be helpfull to get more attention on D.
The most of Dgame is ready, only the tutorials are missing to
arrive to the release state.
Is there anything you wanted absolutely in Dgame? A module, a
tutorial?
Since I removed the TileMap tutorial I may want to write an
replacement how you could easily built one with Sprites. Any
further ideas?
- Re: Dgame r... Namespace via Digitalmars-d-announce
- Re: Dgame r... Namespace via Digitalmars-d-announce
- Re: Dgame r... Gan via Digitalmars-d-announce
- Re: Dgame r... Gan via Digitalmars-d-announce
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- Re: Dgame r... Gan via Digitalmars-d-announce
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- Re: Dgame r... stewarth via Digitalmars-d-announce
- Re: Dgame r... stewarth via Digitalmars-d-announce
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- Re: Dgame revived Namespace via Digitalmars-d-announce
- Re: Dgame revived amber via Digitalmars-d-announce
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- Re: Dgame revived Foo via Digitalmars-d-announce
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- Re: Dgame revived Namespace via Digitalmars-d-announce
- Re: Dgame revived stewarth via Digitalmars-d-announce
- Re: Dgame revived Namespace via Digitalmars-d-announce
- Re: Dgame reviv... stewarth via Digitalmars-d-announce
- Re: Dgame revived Namespace via Digitalmars-d-announce
