On Thu, 26 Mar 2015 14:17:16 +0000, Jonas Drewsen wrote: > On Thursday, 26 March 2015 at 00:26:58 UTC, Dicebot wrote: >> On Tuesday, 17 March 2015 at 12:39:00 UTC, Jonas Drewsen wrote: >>> Definitely. I've now made a branch "linux" on github where linux >>> compiles and links successfully and that also includes steps towards >>> abstracting stuff. >> >> Thanks a lot. Sadly this branch still doesn't seem to compile because >> of other issues (that don't seem to be related to platform >> portability). I think I will wait for some tagged release before >> rushing into experiments :) > > I fully understand. After the next release my focus will be on porting > to mac and linux.
FYI: i successfully compiled deadcode on GNU/Linux. it still segfaults, though, and it does that deep inside SDL_ttf, trying to render some glyphs. seems that i need to upgrade SDL_ttf (i never used that in my projects, so i never cared about it being up-to-date). will keep you informed on progress, if there will be any.
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