On Wednesday, 21 October 2015 at 23:40:15 UTC, Elie Morisse wrote:
It's been a while since the last update, so here's a quick one
before making the jump to LDC 0.16.
Kelly added a more complex Qt5 demo, I recently added an Ogre3D
Ogre3D is a much more "sophisticated" creature than Qt5, relies
on some Boost libraries, so Calypso had to reach quite another
level to support it.
Wow, this is fantastic. What about Windows and iOS support?