On Tuesday, 18 April 2017 at 20:46:33 UTC, Paolo Invernizzi wrote:
On Tuesday, 18 April 2017 at 18:09:54 UTC, Thomas Brix Larsen
"Cap’n Proto is an insanely fast data interchange format and
capability-based RPC system. Think JSON, except binary. Or
think Protocol Buffers, except faster."
This is the initial public release of my optimized port of the
Java implementation of Cap'n Proto.
* Passes Cap'n Proto testsuite.
* Optimized. Just a little slower than the official C++
implementation (see benchmarks on github).
* Missing RPC part of Cap'n Proto.
I'm following Cap'n Proto, and it's very very interesting...
I would love also the RPC part, maybe based on Vibe... have you
any plan to implement that?
I'm really curious to try it!
Well personally I have no need for the RPC part. Though if it
gets added to the Java implementation of Cap'n Proto I will
probably port it.
The D implementation works well. I developed it for a hobby
project. Game server in D. Client in Unity. At work we have been
using the C++ Cap'n Proto for IPC for a while. Recently we have
also started using the D implementation for configuration files.