On 11/30/22 7:28 PM, jwatson-CO-edu wrote:
On Wednesday, 30 November 2022 at 23:18:33 UTC, ryuukk_ wrote:
On Wednesday, 30 November 2022 at 22:46:52 UTC, jwatson-CO-edu wrote:
Hello,

I have this small [gamepad input test program](https://github.com/jwatson-CO-edu/nanoverse/blob/main/d/raylib/04_jsInput/source/app.d).
Which OS and wich controllers are you using?

You might want to open an issue on the raylib-d repo: https://github.com/schveiguy/raylib-d/issues

I tested on Ubuntu 22.04 and Linux Mint 20 with an older GameSir brand wired XBox controller.  Built with Raylib 2.4.0 and raylib-d 2.4.1.

I know that the author monitors the forum.  So, I will open an issue if he does not point out something obvious that I missed.



Do you have that version correct? I'm assuming you mean raylib 4.2.0 and raylib-d 4.2.1?

Highly recommend to update to raylib-d 4.2.4, and use the the Linux raylib-d:install as that now works (and will properly grab the correct raylib library from the repository for you).

For your specific problem, I would say that if it's not working, it's not a problem specifically with raylib-d, but with raylib. Such functions are just prototypes in raylib-d, the C library does the implementation.

This would probably be best actually to discuss either on the raylib discord (there's a raylib-d channel) or open an issue in my repository. Raylib does a lot of logging things, you can probably see if your gamepad is detected.

-Steve
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