On 12/1/22 11:10 AM, ryuukk_ wrote:
Can you try with this page: https://www.raylib.com/examples/core/loader.html?name=core_input_gamepad

Does it detect your gamepad?

It should work because the `IsGamepadAvailable` function call is inside the loop. That's most certainly the problem with the OP code.

-Steve

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