On Friday, 14 December 2012 at 03:19:18 UTC, Andrei Alexandrescu wrote:
Regarding attributes, a simple solution is to release it but without official documentation. We place the documentation in a /unstable/ directory of the website, distinct from the central mainstream documentation.

People who already started or want to start using attributes understand there are instabilities associated with them. Existing code is unaffected, only certain programs that are technically invalid will actually compile and run.

Works?


Can we have a feedback from this game dev company on how hard it is to migrate from one syntax to another ?

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