On Friday, 14 December 2012 at 03:19:18 UTC, Andrei Alexandrescu
wrote:
Regarding attributes, a simple solution is to release it but
without official documentation. We place the documentation in a
/unstable/ directory of the website, distinct from the central
mainstream documentation.
People who already started or want to start using attributes
understand there are instabilities associated with them.
Existing code is unaffected, only certain programs that are
technically invalid will actually compile and run.
Works?
Can we have a feedback from this game dev company on how hard it
is to migrate from one syntax to another ?