On Friday, 14 December 2012 at 07:58:25 UTC, deadalnix wrote:
Can we have a feedback from this game dev company on how hard it is to migrate from one syntax to another ?

Actually this is the best approach IMO, but maybe Walter thinks it's not worth bringing up at this point because it may give an indication of instability even though we're trying to achieve the exact opposite effect and prevent instability from happening.

--rt

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