On 23 December 2012 00:11, ixid <[email protected]> wrote: > On Saturday, 22 December 2012 at 23:37:03 UTC, Iain Buclaw wrote: > >> On 22 December 2012 19:32, Leandro Lucarella < >> leandro.lucarella@sociomantic.**com <[email protected]>> >> wrote: >> >> On Friday, 14 December 2012 at 00:42:58 UTC, Walter Bright wrote: >>> >>> On 12/13/2012 4:17 PM, David Nadlinger wrote: >>>> >>>> 1. How much work would it be for the guys at Remedy Games to convert >>>>> their >>>>> codebase from [] to @()? >>>>> >>>>> >>>> I don't know. All I know is it's a lot of code. >>>> >>>> >>> You should ask. It's really crazy to ask the WHOLE community to take the >>> bullet for some company using an experimental unreleased version of the >>> compiler without even knowing if there is a good reason why they can't >>> just >>> fix their code. >>> >>> And in any case, this is theirs problem, they should be using a special >>> version of the compiler (the one that accepts broken code), not all the >>> rest! >>> >>> This is just completely crazy... >>> >>> >> >> This. >> > > Surely someone like Walter or yourself (I am not suggesting that it's your > responsibility) could have written a reliable find and replace for the > other attribute syntax, fixed Remedy's codebase and allowed everyone to > move on? >
Yes, but using sed to find and replace code is fraught with dangers and should be avoided with a large stick. -- Iain Buclaw *(p < e ? p++ : p) = (c & 0x0f) + '0';
