On Saturday, 2 February 2013 at 17:49:44 UTC, Zach the Mystic
wrote:
On Saturday, 2 February 2013 at 07:10:00 UTC, TommiT wrote:
On Saturday, 2 February 2013 at 03:50:49 UTC, Zach the Mystic
wrote:
[..]
Then, if we used your proposed nested structs to implement
properties, pretty weird things like this would become
possible:
struct A
{
int _value;
struct B
{
int get() { return _value; }
alias this = get;
void opAssign(int v) { _value = v; }
}
B length;
}
void func(T)(ref A a, T oldLength)
{
a.length = 100;
// Trying to restore 'a' back to the old length:
a.length = oldLength;
}
void main()
{
A a;
a.length = 5;
func(a, a.length);
assert(a.length == 100);
}
This code is both wrong and has nothing whatever to do with the
current topic. Boiling down the template to its resulting
function, and imagining _value as the intended entity:
void func(ref A a, int oldLength)
{
a._value = 100;
a._value = oldLength;
}
A a;
a._value = 5;
func(a, a._value);
assert(a._value == 5); // 5, not 100
func takes an int. It's not a reference, it's a copy.
Let's assume you meant void func(ref A a, ref int oldLength) {}
instead. Well, if you pass a reference, set it, and then refer
it, you're going to get the set value back. I'm sorry, you
can't adjust a reference and then expect to get a phantom
original copy back. While I may have made a mistake, I simply
see no connection between this and the idea of properties as
structs.
No, you're not getting it. The following is a function template:
void func(T)(ref A a, T oldLength) {...}
The type of parameter oldLength is going to be the type of the
expression you pass as the second argument when you call func. If
you call func like I did in my example:
A a;
func(a, a.length);
...the type of the second argument to func, a.length, is A.B, and
therefore the specialization of func that ends up being called is:
void func(ref A a, A.B oldLength) {...}
...and variable a.length is being passed by value, not by
reference.