Go better than C++ for Games ?  Keeep dreaming buddy!

Not all games need to be the next Crysis.

Yes but you are forgetting, Go Sucks Butt! Shitty language all around, even if C++ wasn't so much faster, still no reason to use Go. For the performance it offers(Crap), you could use LuaJIT for a far more enjoyable time(and it has coroutines just like Go, and probably runs faster).


I like D but half of what makes a language useful are tools/IDE's etc,
and D is just not comparable to C++ yet on this front.

If that was a major issue then what to say about C++ tooling when compared to what Delphi/Java/C# offer.

Visual Studio + Visual Assist for C++ is not far off from C#, remaining issue is mostly compilation speed which is the fault of the monkeys on the C++ committee not seeming to care enough about this issue(not a priority for C++14 wtf??)


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