Am 27.09.2013 18:02, schrieb Kapps:
On Friday, 27 September 2013 at 15:50:48 UTC, evilrat wrote:
On Friday, 27 September 2013 at 14:43:06 UTC, Joseph Rushton Wakeling
wrote:
Hello all,

So, what with the new SteamOS/SteamBox announcement ...

http://store.steampowered.com/livingroom/SteamOS/
http://store.steampowered.com/livingroom/SteamMachines/

... is this a serious opportunity for D to start carving out space in
the games industry?  What issues need to be addressed for D to be a
superb games development tool for Linux?

Best wishes,

   -- Joe

what serious game engine could go without dynamic libs? add to this
existing tools(debuggers/IDE's) problems and you already where you
started, no one would bother doing something real for full time...

that is the sad truth about current D state.

The next version of DMD will support dynamic loading of C / D libraries
on Linux I believe.

I was being a bit polemic on purpose when I referred Unity, but the thing is D has C# against it, at least in two fronts already.

Unity with all this cool stuff,
http://unity3d.com/unite/archive/2013

PS Vita Suite, http://develop.scee.net/files/presentations/jordan2012/2012-Jordan%20Game%20Summit-PlayStation%20Mobile.pdf

Here in Germany, quite a few indie studios are already making heavy use of C# in their tooling and prototypes. As I get to read in the Making Games German magazine.

--
Paulo

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