On Friday, 27 September 2013 at 23:56:00 UTC, Klaim - Joël Lamotte wrote:
2. SteamWorks API compatibility: it's required for Steam, if I understand correctly, so you'll need to make sure it's possible to use SteamWorks
library from D. I think it's all C but not sure.

SteamWorks and the Source SDK both mostly consist of pure virtual interfaces, implementations of which can be fetched through C factory functions. Even with D's currently limited C++ interoperability features, these APIs are remarkably bindable.

Reply via email to