Am 28.09.2013 12:06, schrieb evilrat:
On Saturday, 28 September 2013 at 08:25:22 UTC, Benjamin Thaut wrote:
Am 27.09.2013 16:43, schrieb Joseph Rushton Wakeling:

Also a graphical debugger is usually the base requirement for gamedev.

Kind Regards
Benjamin Thaut

u mean debugger with GUI or just directx/opengl debugger? for second one
can use any existing ones, all works fine with D. as for GUI debugger,
IMHO the best one is visuald plugin.

Graphical debugger means something like the visual studio debugger. I use VisualD but it is not quite there yet. There a still numerous issues left where the debugger doesn't work / displays wrong values etc.

DirectX/OpenGL debuggers are usually external tools, so this is not an issue.

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Kind Regards
Benjamin Thaut

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