Carsten Haitzler (The Rasterman) wrote: > cairo != evas. cairo is a 2d vector lib with immediate mode rendering. evas is > a structured mode canvas with persistant objects. it works for our needs quite > well. :) unlike cairo it has a blazing fast software engine and is entirely > usable without hardware aceleration. (evas's software engine is an order of > about 20-30 times faster than cairo. evas also has an xrender engine, opengl, > directfb, runs in the linux framebuffer, can render to memory buffers, > supports > qtopia and has a cairo engine that is half complete but was not worth > completing due to performance issues). evas is designed for doing specific > kinds of "display" in a certain way - it's not everything for everyone, but > "full" solutions exist on top. ETK and EWL are 2 widget sets that sit on top > of > evas that provide a large set of widgets and they are growing. > > anyway - :) just thought i needed to unlurk :)
Greetings! :-D Did you follow the development with respect to the blending problems you complained about some years ago? I've been wondering if Evas on top of DirectFB would make use of the enhanced support for Porter/Duff, premultiplied alpha etc. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
