Title: directfb display problem

Hi,

We are using Qt on directfb. When the application is started the display occupies only a part of the screen (about a third), on the top right corner, and the rest of the screen is blank. How can the display options be changed, so that the entire screen is used for the display?

The dfb version related info is included below:

[EMAIL PROTECTED] root]# /usr/sbin/fbset -i

mode "1024x768-76"

    # D: 78.653 MHz, H: 59.949 kHz, V: 75.694 Hz

    geometry 1024 768 1024 768 16

    timings 12714 128 32 16 4 128 4

    rgba 5/11,6/5,5/0,0/0

endmode

Frame buffer device information:

    Name        : VESA VGA

    Address     : 0xe0000000

    Size        : 3145728

    Type        : PACKED PIXELS

    Visual      : TRUECOLOR

    XPanStep    : 0

    YPanStep    : 0

    YWrapStep   : 0

    LineLength  : 2048

    Accelerator : No

--------------------------------------------------

[EMAIL PROTECTED] root]# dfbinfo

       ---------------------- DirectFB v0.9.24 ---------------------

             (c) 2000-2002  convergence integrated media GmbH

             (c) 2002-2004  convergence GmbH                 

        -----------------------------------------------------------

(*) DirectFB/Core: Single Application Core. (2006-09-13 03:03)

(*) Direct/Memcpy: Using MMXEXT optimized memcpy()

(*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 3380)...

(*) Direct/Thread: Running 'PS/2 Input' (INPUT, 3381)...

 (!!!)  *** UNIMPLEMENTED [fusion_reactor_set_lock] *** [reactor.c:797]

(*) DirectFB/Input: IMPS/2 Mouse 1.0 (Convergence GmbH)

(*) Direct/Thread: Running 'Keyboard Input' (INPUT, 3382)...

(*) DirectFB/Input: Keyboard 0.9 (convergence integrated media GmbH)

(*) DirectFB/Genefx: MMX detected and enabled

(*) DirectFB/Graphics: MMX Software Rasterizer 0.6 (convergence integrated media GmbH)

(*) DirectFB/Core/WM: Default 0.2 (Convergence GmbH)

Screen (00) FBDev Primary Screen            (primary screen)

   Caps: VSYNC POWER_MANAGEMENT

     Layer (00) FBDev Primary Layer             (primary layer)

        Type:    GRAPHICS

        Caps:    SURFACE BRIGHTNESS CONTRAST SATURATION

Input (01) IMPS/2 Mouse                    (primary mouse)

   Type: MOUSE

   Caps: AXES BUTTONS

   Max. Axis: 2

   Max. Button: 2

Input (00) Keyboard                        (primary keyboard)

   Type: KEYBOARD

   Caps: KEYS


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