Hi I'd like to know what happened to this patch: was it committed? We noticed the clearlooks engine would benefit from gdkdfb being able to draw filled polygons with >=4 sides.
thanks Attilio Mike Emmel wrote: > It looked okay to me. I assume Dennis would like to look at it. He > seems to have gone > missing for a bit lets wait till he answers. Once its in I'll probably > wan't to add a fast path for trapezoids. > But no biggie. > > Mike > > > On 9/18/06, Matt Lavin <[EMAIL PROTECTED]> wrote: > >>Any feedback on the patch I sent? I'd love to see the code committed, >>so if there are things I can change to get it in quicker please let me know. >> >>Matt Lavin wrote: >> >>>Here is a patch for multi-vertex polygon support. This version draws >>>the polygons using scanlines instead of triangles since I've been >>>distracted from my desired changes. If I have more time I might send >>>a new patch with a version that uses FillTriangle, but I'd love for >>>this code to make it in for now since drawing polygons with > 3 sides >>>would really be nice. >> >>_______________________________________________ >>directfb-dev mailing list >>directfb-dev@directfb.org >>http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev >> > > > _______________________________________________ > directfb-dev mailing list > directfb-dev@directfb.org > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev