> Enabling my DLOP_FIELD_PARITY stuff with DLBM_TRIPLE (no DLOP_DEINTERLACING):
>        I'm back at my weird stuttering/timing as before.
>
> Triple buffering is definitely helping me but there is just something about
> DLOP_FIELD_PARITY it doesn't like at the moment.

OK, I think you need to look up-stream.  With field parity enabled,
you need to be supplying _frames_, 25 times a second.  Without it, you
need to supply fields or frames 50 times a second.  If the up-stream
code is generating 50 pictures per second, it's certainly going to
stutter if they only go out 25 times a second.

Mark

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