On Fri, 2005-11-04 at 16:54 +0000, Mark Adams wrote: > > This works out (looking at other vales in the output) at between 28 and > > 59 ms or about 17 to 36 Hz! Should it be varying this much?! > > > > If I turn off the DLOP_FIELD_PARITY stuff, the times work out between > > about 33 and 55 ms (ca. 18 - 33 Hz). > > > > I'm not sure whether this output is any use or not. > > Yes, it's of use: > > On average, you're generating 25 frames/sec which is fine (Stefan's > comments already cleared this one up), but sometimes there's a longer > delay between frames.
Not sure of the cause of this. > As I mentioned earlier, if it takes longer than 'a bit less than > 0.04secs' (actually probably about 35ms) then you'll have problems. > > Would you like to try my highly experimental kernel flipping patch? > You'll need an up to date CVS snapshot to start with. Please do send it my way and I'll give it a go. My viafb is from cvs about 3 days ago: I'll have a check to see if anything has changed since... What else would I need to do to test your patch? Just leave it with triple buffering, DLOP_FIELD_PARITY, and just use a plain videoLayer->Flip() call and hope it all works together? Cheers, Laz _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
