On Fri, 2005-11-04 at 16:54 +0000, Mark Adams wrote:
> > This works out (looking at other vales in the output) at between 28 and
> > 59 ms or about 17 to 36 Hz! Should it be varying this much?!
> >
> > If I turn off the DLOP_FIELD_PARITY stuff, the times work out between
> > about 33 and 55 ms (ca. 18 - 33 Hz).
> >
> > I'm not sure whether this output is any use or not.
> 
> Yes, it's of use:
> 
> On average, you're generating 25 frames/sec which is fine (Stefan's
> comments already cleared this one up), but sometimes there's a longer
> delay between frames.

Not sure of the cause of this.

> As I mentioned earlier, if it takes longer than 'a bit less than
> 0.04secs' (actually probably about 35ms) then you'll have problems.
>
> Would you like to try my highly experimental kernel flipping patch? 
> You'll need an up to date CVS snapshot to start with.

Please do send it my way and I'll give it a go.

My viafb is from cvs about 3 days ago: I'll have a check to see if
anything has changed since...

What else would I need to do to test your patch? Just leave it with
triple buffering, DLOP_FIELD_PARITY, and just use a plain
videoLayer->Flip() call and hope it all works together?

Cheers,

Laz


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