I'm rendering text with DirectFB 1.1.0 on a Gumstix (ARM) board with a 
18-bit-graphics (!) LCD.

I have two issues:

1) The spacing between the characters are really long. Anyone know how 
to get proper spacing? I'm using a normal ttf-font.

2) The antialiasing of the characters is wrong. It becomes colorful 
pixels instead of a smooth transition... I guess it's the infamous 
18-bit-mode at play here? Anyone got any ideas on how to make it look 
beautiful again? Unfortunately I cannot use any other graphics mode than 
18-bit. However, loading images from file and blitting them works great. 
It's the characters anti-aliasing that look strange.



/Magnus

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