> Regarding 2):
> 
> We had the same/similar problem, but it's some years ago so that I can't
> remember much details. We had the problem with a PXA270 in 19 bit depth (18
> bit + one "transparency" bit == TRGB19 ). Finally, the only solution was to
> find the location in the DirectFB sources, where the output of the freetype
> lib was merged with the pixels of the underlying surface, and changed that
> to fit our needs. 
> In our case, the output of the font renderer was 8 bit alphavalues. This
> "A8" pixels must have been blended on the underlying 19 Bit pixels, but
> DirectFB didn't knew the TRGB19 format, so the blending failed.  


That is interesting.

Do you think that could possibly be the render_glyph function in 
interfaces/IDirectFBFont/idirectfbfont_ft2.c ?

I found some code there that at least checks for different pixel 
formats, but I'm not really sure what it does...

Thanks for the input!

/Magnus

_______________________________________________
directfb-users mailing list
directfb-users@directfb.org
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users

Reply via email to