> > But I'm wondering how the rest would be working as DirectFB does not > support TRGB19 at all, except with RGB18 if both are not packed. >
I'm using a pixel format that looks like this: BBBBBBGG GGGGRRRR RRxxxxxx So it uses 24 bits per pixel but packs the 18 relevant pixels within those 24 bits. I don't know if the last 6 bits (the x:es) are used for something. When running DirectFB this is automatically reported as RGB18. Example applications like skull and neo runs fine, but there are problems: writing text from ft2 fonts etc. /Magnus _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users