Not to completely derail the conversation (maybe a topic change?) but ...

I actually experienced similar issues while doing some teaching at
Sheridan college here in Toronto, but in reverse.  The students all
had a solid practical foundation in design, but were really lacking
the theory and history side of things.  Lots of "how," not much "why."
 I found the same thing at OCAD in thier BFA programs.

This is in contrast to the situation you're talking about at the new
breed of design schools, but indicative of the same problem... very
one sided education.  Art and design schools should be pushing for a
balance of theory and practice... being a great crafts-person doesn't
mean much if you don't really understand what you're making, and vice
versa.


On Thu, 13 Dec 2007 10:54:27, David Malouf <[EMAIL PROTECTED]> wrote:
> Yes, getting caught up in the differences between institutional
> education (the context of this thread) and practice. Prototypes and
> modesl are a key element in DT practice. But from what I understand
> of DT education/curricula is that they don't teach actual craft
> skills that will lead you to do your own prototypes/models/sketches
> etc. they only teach you about processes for how to employ those
> skills. If I'm wrong, I'm sorry.


-- 
Matt Nish-Lapidus
email/gtalk: [EMAIL PROTECTED]
++
LinkedIn: http://www.linkedin.com/in/mattnl
Home: http://www.nishlapidus.com
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