There were a couple of things about Alan's talk that didn't sit well with me. I understood the argument of "Best to market" but I wonder if stressing that limits the spirit of invention. Can we still invent?
Also, while I respect and believe in rigorous methods%u2014I've seen the "fuzzy" front end be a very effective way to drive effective solutions. The rigor can still be injected in the process. I may have misunderstood the spirit of the talk%u2014but I do believe that sometimes we can confuse rigor for rigid (as I mentioned in my talk). And where does the community come into the picture. Apple's community wants a more "open" iPhone environment. We want more choice and personalization of our experience with the iPhone. Where does this fit into what Alan was saying? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=25686 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
