Awesome... just threw down the pickles analogy in a meeting! Thanks!! Mark
On Wed, Mar 12, 2008 at 2:53 PM, W Evans <[EMAIL PROTECTED]> wrote: > Similarly - colleague and I once had a client that loved pickle flavored > ice > cream - similar to your pony. > His reasoning was: I like pickles, I like ice cream. Pickle-flavored ice > cream is a great idea. We actually became close with the client and could > joke with him after a while when he was asking for contradictory features > or > requirements by offering him some pickle ice cream. He took it with good > spirit - but we spent alot of time building trust. > > On Wed, Mar 12, 2008 at 2:07 PM, Angel Anderson < > [EMAIL PROTECTED]> > wrote: > > > It's funny that others think of ponies too. We have made the mistake of > > actually responding to some feature demands, with the phrase, "I want a > > pony" delivered with deadpan sincerity. As you may imagine, the check > > writers didn't appreciate our sarcasm ;-) > > > > I shared this article with our engineering leads. I'd love to separate > our > > regular weekly meetings into 2 sessions like that: one for dreaming and > > one > > for getting real. What a lovely way to work. In the case of Apple, the > > proof > > is certainly in the pudding. > > > > -Angel > > > > > > > > On Wed, 12 Mar 2008 10:55:46, David Malouf <[EMAIL PROTECTED]> wrote: > > > > > YES!!! YES!!! YES!!!!! > > > > > > I love it!!!! Anyone attend this at SxSW. > > > it's so interesting that an engineer is lauding this process. Gotta > > > love that. > > > > > > -- dave > > > > > > > > > > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > > > Posted from the new ixda.org > > > http://www.ixda.org/discuss?post=26995 > > > > > > > > > ________________________________________________________________ > > > Welcome to the Interaction Design Association (IxDA)! > > > To post to this list ....... [EMAIL PROTECTED] > > > Unsubscribe ................ http://www.ixda.org/unsubscribe > > > List Guidelines ............ http://www.ixda.org/guidelines > > > List Help .................. http://www.ixda.org/help > > > > > ________________________________________________________________ > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ....... [EMAIL PROTECTED] > > Unsubscribe ................ http://www.ixda.org/unsubscribe > > List Guidelines ............ http://www.ixda.org/guidelines > > List Help .................. http://www.ixda.org/help > > > > > > -- > ~ will > > "No matter how beautiful, > no matter how cool your interface, > it would be better if there were less of it." > Alan Cooper > - > "Where you innovate, how you innovate, > and what you innovate are design problems" > ------------------------------------------------------- > will evans > user experience architect > [EMAIL PROTECTED] > ------------------------------------------------------- > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
