Chiwah,

 

There's always a tendency to express usability findings in quantitative
terms, which lends the results a factitious air of rigor and reliability.
However, if 1 participant out of 10 has a certain problem in a usability
test, you really don't know how common it is among the target audience. And
if 10 participants out of 10 experience the problem you don't know how
common it is either. 

 

Neither the numbers nor the recruiting procedures in the standard usability
test support generalizations about the population at large or any subset of
it. And the testing situation itself is normally sufficiently different from
real life that you can't be sure that what you're seeing in the lab isn't
your own creation. All of which means you have to use your judgment and work
with your team to reach some kind of consensus on what you're going to
change in the product once you've seen some people interact with it. Is the
problem that one user ran into serious and plausible enough to expend
resources to fix it? 

 

When trying to answer that question, you might consider the following:

-          How seriously did this issue impact the overall experience? is it
a minor irritant or does it make your product useless altogether whenever it
occurs?

-          Is the problem part of a common task or scenario or is it more of
an exception?

-          Did the participant strike you as a normal, plausible person who
was reasonably representative of your users or did you have some reason to
suspect the person was an outlier? 

 

You might of course always decide you need more data before you do anything
about it, especially if it isn't obvious how to fix the problem without
giving rise to other problems.. 

 

Marijke

 

--------------------

>I don't have a lot of experiences about user testing, but shouldn't it be
better if the finding are somewhat qualitative ? 
>I mean, if a finding councern only one user and never happen to any other
users. Would that still be usefull to take it into account ? 

Chiwah

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