I work in a small open-source software development team within a medical
informatics research group.  Until last year, our development
methodologies had been haphazard -- there were only two or three of us
working in the same room, and we were devising our software's
requirements as needed.  Now we have a substantial relationship with a
corporate partner, the group is growing rapidly, and we're implementing
more formal development workflows, lifecycles, and conventions.

As the "UI guy," I've taken it upon myself to devise a User Experience
Design Process.  Ideally, it will identify how the UX "team" will work
together with project management, the engineering team, and external
stakeholders, and describe what tools/deliverables will be used
(personas, user stories, use cases, mockups, wireframes, etc.).

The materials I've found about "process" have been very heavy, seemingly
from corporate environments, so I'm curious if anyone out there,
particularly those in small/medium-sized groups or teams using Agile
methodology, can share their design lifecycles.

Thanks,
Jonathan



______________________________________________________________________
Jonathan Abbett                  [EMAIL PROTECTED]
IndivoHealth PCHR              Children's Hospital Informatics Program
http://www.indivohealth.org/                       http://www.chip.org

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