On 6/2/08, Chauncey Wilson <[EMAIL PROTECTED]> wrote:
>
> I think that the answer depends on your goals and your audience.  So
> the answer could be either.  If you are trying to create a "vision


Exactly. Typically, my prototypes look like clickable wireframes because
most of the time my purpose in prototyping is to quickly answer the
question, "does this suck or rule?" Testing a wireframey prototype is the
way to do this.

Now I have also done prototypes where the prototype itself was nearly
indistinguishable from the existing system. There are three situations in
which I do prototypes this way: 1) Is the project to add functionality to an
existing system? 2) Is the functionality tightly integrated into the
existing system? 3) Will the system's users freak out when they see a
wireframe instead of what they're used to seeing?

If the answer to any of these questions is "Yes," then I'll do a
higher-fidelity prototype. If not, then it's almost always quicker, cheaper,
and easier to do a lower-fidelity prototype. The information you get back
will be just as good.

- Fred
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