I am of course aware that the choice hi-fi vs. lo-fi prototype depends on the audience. I just wanted to know what (hi-fi or lo-fi) is more frequent and common in practice.
I've had a discussion with a professional and he claimed that for his team and process, lo-fi prototypes are not practical. They a) scare the customer b) too different from the final product look so that the customer's opinion may change when he sees the product and c) mix together wireframing (documenting) and prototyping (implementing) and so are an additional effort and productivity leak. He advocated lo-fi prototypes only for low budget projects. I'd like to validate this point of view. -- View this message in context: http://www.nabble.com/What-do-your-prototypes-look-like--tp17604307p17618886.html Sent from the ixda.org - discussion list mailing list archive at Nabble.com. ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
