Dave wrote:
> the medium agnostic philosophy of IxD makes it very 
> difficult to market to the younger crowd. The "thing" 
> is well the thing, so having concentrations in IxD 
> for interactive, for software product, for industrial 
> design, for architecture (etc.) might be a better 
> tact  

That's why I think interface design is an easier sell than
interaction design at the undergraduate level.

For better or worse, undergraduate design education is centered
around the act of making as a catalyst for learning about design.
Those are critical skills, but making artifacts isn't the whole
story when it comes to interaction design.

I remember a few snippits of conversations while I was at Carnegie
Mellon about why there wasn't a bachelors degree in interaction
design. Some of it might be a question of maturity (both the
discipline and the students). If you could build such a program,
would it be a good thing to have 21 year old interaction designers
running around? 

I worked with a few seniors at CMU who would have made great
interaction designers, but I think they're the exception.

// jeff


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=30515


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