Shaun Bergmann wrote:

(however yes, the repetitive strain injuries yet to be discovered are going
to be fun to watch for)

Why are those 3d/space balls always sitting way forward on someone's desk? Why not beside the chair, or held in the lap like a game controller? In the dark ages I tried making a strap for a spaceball so I could hold it on my thigh, but it was just too damned heavy.


Also, see "Gorilla Arm" in the Hacker's Dictionary:

<http://www.ccil.org/jargon/jargon_22.html>

gorilla arm /n./

The side-effect that destroyed touch-screens as a mainstream input technology despite a promising start in the early 1980s. It seems the designers of all those spiffy touch-menu systems failed to notice that humans aren't designed to hold their arms in front of their faces making small motions. After more than a very few selections, the arm begins to feel sore, cramped, and oversized -- the operator looks like a gorilla while using the touch screen and feels like one afterwards. This is now considered a classic cautionary tale to human-factors designers; "Remember the gorilla arm!" is shorthand for "How is this going to fly in real use?".



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