Ah, I see. There may be lists more geared towards this type of question. Particulalry ones with lots of industrial designers. maybe others on the board can chime in.
I wonder if you can find some guidelines (even rough ones based on people's experiences). They would give you a shortest path to 'heuristics'. I also suggest doing a rudimentary task analysis with heavy doses of common sense around context. For example if the device has a case how easy or difficult is it to take it out and put it back in a case. If it takes a while to display the reading what happens while we're waiting etc. Best of luck. -Adamya On 9/26/08, David Shaw <[EMAIL PROTECTED]> wrote: > Sure... we're investigating some peripheral devices to our product (medical > measurement devices like a blood sugar meter, etc.). Our target is elderly > 60-80 with some type of chronic condition. I didn't know if there was a > list geared more towards physical interaction (maybe even ergonomics). > > > On Fri, Sep 26, 2008 at 10:14 AM, adamya ashk <[EMAIL PROTECTED]> wrote: > > That would depend on the type and purpose of the device being evaluated. > > > > Can you elaborate? > > > > "Heuristics are "rules of thumb", educated guesses, intuitive > > judgments or simply common sense" > > http://en.wikipedia.org/wiki/Heuristic > > > > -Adamya > > > > > > > > > > On 9/26/08, David Shaw <[EMAIL PROTECTED]> wrote: > > > Good Friday! > > > I'm trying to find a list of criteria when doing a heuristic evaluation > on a > > > physical device. So far the only thing I've been able to find is > > > Useit.com's list, > > > > http://www.useit.com/papers/heuristic/heuristic_list.html > which > > > is specific to screen interfaces. Is there anything out there for > non-screen > > > based testing? > > > > > > Thanks in advance! > > > David > > > > > > > > > > > > -- > > > "Art provokes thinking, design solves problems" > > > > > > w: http://www.davidshaw.info > > > > ________________________________________________________________ > > > Welcome to the Interaction Design Association (IxDA)! > > > To post to this list ....... [EMAIL PROTECTED] > > > Unsubscribe ................ > http://www.ixda.org/unsubscribe > > > List Guidelines ............ http://www.ixda.org/guidelines > > > List Help .................. http://www.ixda.org/help > > > > > > > > > -- > "Art provokes thinking, design solves problems" > > w: http://www.davidshaw.info > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help