I notice though, that there is a strong dependency on how/if the
interaction
will work and the (eventual) visual design.
My question: can an interaction designer create great working
interaction
without having visual design skills?
Rein,
I think the point is that users don't normally distinguish between
interaction and visuals. To them, the experience of using the product
unfolds over time, synthesizing what it looks like and how it behaves
with a range of other elements (such as what it says, what it means
and how they can perform socially with it).
The development side, however, tends to separate interaction from
visuals. There are several historical reasons for this but I think it
is fundamentally problematic -- if our focus is on the use experience.
The subject line of your post states your question as: "Can an
interaction designer create (great) interaction without (great)
visual design skills?"
I would say that an interaction designer can create interaction
without great visual design skills. It happens every day.
It is more doubtful whether an interaction designer can create great
interaction without visual design skills.
Not many of us are blessed with expert skills in multiple fields, of
course. My conclusion is that in order to create great interaction,
great skills are needed in interaction structuring and info
architecture, visual design, and a range of other fields. But it is
hardly realistic to expect that from a single person.
Multidisciplinary teams seems to be the way to go.
Jonas Löwgren
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