I notice though, that there is a strong dependency on how/if the interaction
will work and the (eventual) visual design.

My question: can an interaction designer create great working interaction
without having visual design skills?

Rein,

I think the point is that users don't normally distinguish between interaction and visuals. To them, the experience of using the product unfolds over time, synthesizing what it looks like and how it behaves with a range of other elements (such as what it says, what it means and how they can perform socially with it).

The development side, however, tends to separate interaction from visuals. There are several historical reasons for this but I think it is fundamentally problematic -- if our focus is on the use experience.

The subject line of your post states your question as: "Can an interaction designer create (great) interaction without (great) visual design skills?"

I would say that an interaction designer can create interaction without great visual design skills. It happens every day.

It is more doubtful whether an interaction designer can create great interaction without visual design skills.

Not many of us are blessed with expert skills in multiple fields, of course. My conclusion is that in order to create great interaction, great skills are needed in interaction structuring and info architecture, visual design, and a range of other fields. But it is hardly realistic to expect that from a single person. Multidisciplinary teams seems to be the way to go.

Jonas Löwgren



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