I think Andrei has a point. The real, and useless, answer here is: "It depends on who you are talking to."

Graphic Information Design is one of the precursors to what we now know as interface design and interaction design and user experience design. But GID didn't always include interaction (or experience for that matter). There has also been a lot of interaction design that is about designing the interaction and not really the interface. Or at least where the interface (such as an artwork that employs camera tracking) is the body and largely invisible to the user.

Personally I like "interaction design" because it seems to cover more of what I do than "interface design". I come from a different background to the GID folks, which is probably why. The best description I've seen is the Venn diagram in Dan Saffer's Designing for Interaction. Although incomplete, it shows the whole overlapping mess of the area very well. (It's on page 17 for those playing at home).

Best,

Andy

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Andy Polaine

Research | Writing | Strategy
Interaction Concept Design
Education Futures

Skype: apolaine

http://playpen.polaine.com
http://www.designersreviewofbooks.com
http://www.omnium.net.au
http://www.antirom.com
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