I think Andrei has a point. The real, and useless, answer here is: "It
depends on who you are talking to."
Graphic Information Design is one of the precursors to what we now
know as interface design and interaction design and user experience
design. But GID didn't always include interaction (or experience for
that matter). There has also been a lot of interaction design that is
about designing the interaction and not really the interface. Or at
least where the interface (such as an artwork that employs camera
tracking) is the body and largely invisible to the user.
Personally I like "interaction design" because it seems to cover more
of what I do than "interface design". I come from a different
background to the GID folks, which is probably why. The best
description I've seen is the Venn diagram in Dan Saffer's Designing
for Interaction. Although incomplete, it shows the whole overlapping
mess of the area very well. (It's on page 17 for those playing at home).
Best,
Andy
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Andy Polaine
Research | Writing | Strategy
Interaction Concept Design
Education Futures
Skype: apolaine
http://playpen.polaine.com
http://www.designersreviewofbooks.com
http://www.omnium.net.au
http://www.antirom.com
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