I'd follow Alan Cooper's advice on this one: Make the interface give the user data instantly, like the view screen fighter pilots use.
Make a toolbar that gives the user these messages. The user rolls over a tool and the message toolbar lets him/her know what the button is for. Optimally your interface will be like a mouse: it will take 3 seconds for each button's purpose to become clear, so easy that a child could run it. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=35373 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
