More than the issue of "how many ideas", I always end up without adequate prioritization mechanisms/tools by which to decide alternatives to choose for inclusion in the iteration process.
On Mon, Jan 19, 2009 at 7:31 AM, Dave Malouf <[email protected]> wrote: > I take the pop-corn in the microwave approach to this. take it out > when the pops start to happen infrequently. But as Jonas says usually > other factors create limitations before this. > > BTW, sketching/exploration, is not to create "alternatives" and > "iterations" but is a ideation generation process. Even though you > do 100 sketches, only 10 concrete ideas may come out of the process. > > -- dave > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=37356 > > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [email protected] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
