Hi Janna, > Also no one likes to feel like a dumb ass. Everyone wants to feel like they > know what they're doing. So consider how you can approach the challenge as > less a Debbie (or Donnie) Downer [ie. here are all the things that are wrong > with what you've made], and more how you can make them feel like the > perspective you brought made their work better. May seem easier said than > done, but I think most of the battle is getting someone to feel like you're > a needed resource because they couldn't possibly do the work as well without > you.
Thanks for your inspiration. Yes, designers job is judged by what they can build instead of insist by words. Thanks, Jarod -- http://designforuse.blogspot.com/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
